I thought about Captain & Company heading to the metaverse, which represents the sea, and I thought about it from the perspective of the metaverse. It is true that the profit from pirate looting is also good. However, in order to secure a large number of users, I think that if we introduce revenue programs such as creator programs found in other metaverse programs, we will be able to establish a more expansive concept in the long run. I think it will be possible to attract more users and revitalize the economy in the game by expanding the system so that various items such as memes, video content, characters' body shapes and faces, costumes, accessories, weapons, and effects that can be commercialized in the game can be produced as NFTs and traded by giving the value of an individual's assets. When a structure is formed in which you can make money by creating items in a unique way unique to Captain & Company by applying the revenue model aspects of various metaverse, there will be a layer of users approaching them as a job, and if we provide additional ways to reward them for their participation in the game, the number of game participants will increase significantly. / In other words, I thought it would be good to introduce various revenue programs to Captain & Company. Even if I don't run it in a hurry, I thought it would be nice to gradually introduce the creator program after commercialization of the game. / Also, I thought about how it would be if there was a small chat window where only pirates could chat on the same boat.
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Rejected
๐ดโโ ๏ธ Captain & Company
About 1 year ago

rgama
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Rejected
๐ดโโ ๏ธ Captain & Company
About 1 year ago

rgama
Get notified by email when there are changes.