24 hour and pirate pass timers
Add either a time and date or a countdown timer to help players understand the following:
When pirate passes start (24 hours after activation) and expire
When ships count toward unlimited rewards and can be sent on port missions
When guild joiners are eligible for the guild quest
When stakers begin to get rewarded
Also fix the port timers to display 23 hours on initiation and countdown to zero properly.
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Comments2
KAP Games
Feb 1, 2025
Planning to add this to the in-game UI
broadside1
Dec 3, 2024
I think the ideal implementation is to have the following just to the right of Captain and Company on the quest page at the top:
Unlimited rewards: ACTIVE, 10h 54m, INACTIVE, PIRATE PASS (20d remain)
Guild rewards: ELIGIBLE, 10h 54m, NO GUILD
Staking rewards: ACTIVE, 10h 54m, NO STAKE (separate field for size of stake)
Staking additions: NONE, 10h 54m
Staking gets tricky because additions can be made that require 24 hours while the base amount earns rewards.