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24 hour and pirate pass timers

Add either a time and date or a countdown timer to help players understand the following:

When pirate passes start (24 hours after activation) and expire

When ships count toward unlimited rewards and can be sent on port missions

When guild joiners are eligible for the guild quest

When stakers begin to get rewarded

Also fix the port timers to display 23 hours on initiation and countdown to zero properly.

Status: In Progress2 comments

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Comments2

  • KAP Games

    Team•

    Feb 1, 2025

    Planning to add this to the in-game UI

  • broadside1

    •

    Dec 3, 2024

    I think the ideal implementation is to have the following just to the right of Captain and Company on the quest page at the top:

    Unlimited rewards: ACTIVE, 10h 54m, INACTIVE, PIRATE PASS (20d remain)

    Guild rewards: ELIGIBLE, 10h 54m, NO GUILD

    Staking rewards: ACTIVE, 10h 54m, NO STAKE (separate field for size of stake)

    Staking additions: NONE, 10h 54m

    Staking gets tricky because additions can be made that require 24 hours while the base amount earns rewards.